BIM-GIS AR and VR Tools for fire and earthquake preparedness
- Project
- 16026 BIMy
- Description
- Visualizing urban context and building data as embedded 3D layers
- Near-realistic disaster training for earthquake and fire cases
- The VR and AR tools serve to educate first aid candidates and residents by providing an immersive environment. Which, in real-life experiencing (even as a training) earthquake or fire can harm the user, whilst in VR and AR tools the user is away from any dangerous situation while experiencing every possible scenario during such events
- Contact
- Alper Kanak, Ergünler R&D Center (ERARGE)
- alper.kanak@erarge.com.tr
- Technical features
Input(s):
- BIM model of a building or construction site in IFC format
- Urban context in CityGML format
Main feature(s):
- Integration with GIS-BIM semantic framework
- CityGML and IFC models are converted into Unity compatible format Collada (DAE)
- The environment is sorted into 3D layers for modular usage (walls, columns, beams, windows, doors, urban point-of-interests etc.)
- An earthquake case is simulated
- A fire and intervention to a fire is simulated
- Interaction with objects/furniture is available
- Hidden infrastructure information is visualised
Output(s):
- Visual simulation on virtual environment (VR)
- Visual simulation embedded in a real-world environment (AR)
- Integration constraints
- Unity v2019.4.21f1 LTS, or newer
- Windows 10 OS
- Hololens v1 is needed for AR
- VR glass (Oculus Rift) is needed for VR
- Computation power: -- CPU: Intel i3-6100 / AMD Ryzen 3 1200, FX4350 or greater -- GPU: NVIDIA GTX 1050Ti / AMD Radeon RX 470 or greater -- RAM: 8GB+ RAM -- Video Output: HDMI1.3 -- USB: 1xUSB3.0 port, plus 2xUSB2.0 ports
- Targeted customer(s)
Municipalities, fire brigade, disaster and emergency management institutes (AFAD in Turkey), community.
- Conditions for reuse
License for Windows 10 is needed to use Oculus Rift.
- Confidentiality
- Public
- Publication date
- 10-03-2021
- Involved partners
- ERARGE (TUR)