Intermediate Skeleton
- Project
- 17028 MOSIM
- Description
- Well defined skeletal definition of a humanoid actor
- All participants of the framework must agree on the specific definition
- Shared definition can be extended in the future (e.g. for more accurate human representation, for non-humanoid characters, etc.)
- Can be used in combination with the retargeting service and the retargeting configurator to allow fast, reliable, and adjustable retargeting from and to the intermediate skeleton
- Contact
- Janis Sprenger, Daimler – Open Source Code (https://github.com/Daimler/MOSIM_Core)
- thomas.baer@daimler.com
- Technical features
Input(s):
- Anthropometric scaling
Main feature(s):
- Skeletal definition to exchange motion information between multiple simulation modules
Output(s):
- Access to skeletal information
- Exchange format for motion transfer
- Integration constraints
- Skeleton Definition (Skeleton Configurator: https://github.com/Daimler/MOSIM_Tools)
- Retargeting Service: https://github.com/Daimler/MOSIM_Services
- MOSIM Framework
- Documentation (https://github.com/Daimler/MOSIM_Core/wiki)
- Targeted customer(s)
- MMU Developers
- Service Developers
- Target Engine Developers
- Conditions for reuse
MIT License
- Confidentiality
- Public
- Publication date
- 30-06-2021
- Involved partners
- DFKI (DEU)
- Human Solutions GmbH (DEU)
- Fraunhofer-Chalmers Research Centre for Industrial Mathematics (SWE)
- Sign Time GmbH (AUT)